• Lilliputiens app: The splash screen showing a cartoon wolf that waves to the user
  • Lilliputiens app: The first page of mini games selection
  • Lilliputiens app: The second page of mini games selection
  • Lilliputiens app: The marker img with a camera backdrop showing the AR instructions
  • Lilliputiens app: The 4 available levels shown as buttons with cartoon animals on them
  • Lilliputiens app: The fox level. Feed the correct fish to the fox to win.
  • Lilliputiens app: The fox level. The correct fish has been fed. The fox is smiling.
  • Lilliputiens app: The rabbit level intro
  • Lilliputiens app: The rabbit level, feed the correct vegetable to the rabbit.
  • Lilliputiens app: The rabbit level. The correct has been fed to the rabbit and it is smelling it with a smile.

2015-2016

Lilliputiens

Lilliputiens is a Belgian company that designs toys for babies and toddlers. At World of Waw we developed an augmented reality application to bring their colorful characters to life. Every toy from a specific collection came with its own unique mini-game inside the app.

To play the game, the customer could scan a specific area on the toy, usually a small knitted badge, which was recognized by Vuforia, an augmented reality (AR) library. Being the early days of AR development, the biggest challenge was ensuring that the library could reliably track this designated region, or "marker", especially in dimly lit environments.

I no longer have the toys themselves, so unfortunately, I can't share photos of them. That is also why the screenshots above don't show the games as they appeared when being tracked on the toys.

Relevant languages - tools - frameworks